Using virtual robot-mediated play activities to assess cognitive skills

Pedro Encarnação, Liliana Alvarez, Adriana Rios, Catarina Maya, Kim Adams, Al Cook

Resultado de la investigación: Contribución a RevistaArtículo

11 Citas (Scopus)

Resumen

Purpose: To evaluate the feasibility of using virtual robot-mediated play activities to assess cognitive skills. Method: Children with and without disabilities utilized both a physical robot and a matching virtual robot to perform the same play activities. The activities were designed such that successfully performing them is an indication of understanding of the underlying cognitive skills. Results: Participants' performance with both robots was similar when evaluated by the success rates in each of the activities. Session video analysis encompassing participants' behavioral, interaction and communication aspects revealed differences in sustained attention, visuospatial and temporal perception, and self-regulation, favoring the virtual robot. Conclusions: The study shows that virtual robots are a viable alternative to the use of physical robots for assessing children's cognitive skills, with the potential of overcoming limitations of physical robots such as cost, reliability and the need for on-site technical support. © 2014 Informa UK Ltd.
Idioma originalEnglish (US)
Páginas (desde-hasta)231-241
Número de páginas11
PublicaciónDisability and Rehabilitation: Assistive Technology
DOI
EstadoPublished - ene 1 2014

Huella dactilar

Time Perception
Disabled Children
Communication
Robots
Costs and Cost Analysis
Self-Control

Citar esto

Encarnação, Pedro ; Alvarez, Liliana ; Rios, Adriana ; Maya, Catarina ; Adams, Kim ; Cook, Al. / Using virtual robot-mediated play activities to assess cognitive skills. En: Disability and Rehabilitation: Assistive Technology. 2014 ; pp. 231-241.
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Using virtual robot-mediated play activities to assess cognitive skills. / Encarnação, Pedro; Alvarez, Liliana; Rios, Adriana; Maya, Catarina; Adams, Kim; Cook, Al.

En: Disability and Rehabilitation: Assistive Technology, 01.01.2014, p. 231-241.

Resultado de la investigación: Contribución a RevistaArtículo

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AU - Rios, Adriana

AU - Maya, Catarina

AU - Adams, Kim

AU - Cook, Al

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AB - Purpose: To evaluate the feasibility of using virtual robot-mediated play activities to assess cognitive skills. Method: Children with and without disabilities utilized both a physical robot and a matching virtual robot to perform the same play activities. The activities were designed such that successfully performing them is an indication of understanding of the underlying cognitive skills. Results: Participants' performance with both robots was similar when evaluated by the success rates in each of the activities. Session video analysis encompassing participants' behavioral, interaction and communication aspects revealed differences in sustained attention, visuospatial and temporal perception, and self-regulation, favoring the virtual robot. Conclusions: The study shows that virtual robots are a viable alternative to the use of physical robots for assessing children's cognitive skills, with the potential of overcoming limitations of physical robots such as cost, reliability and the need for on-site technical support. © 2014 Informa UK Ltd.

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