Semi-Remote Gait Assistance Interface: A Joystick with Visual Feedback Capabilities for Therapists

Daniel E. Garcia A. , Sergio D. Sierra M., Daniel Gomez-Vargas, Mario F. Jimenez, Marcela C. Munera, Carlos A. Cifuentes

Producción científica: Contribución a una revistaArtículo de Investigaciónrevisión exhaustiva

3 Citas (Scopus)

Resumen

The constant growth of pathologies affecting human mobility has led to developing of different assistive devices to provide physical and cognitive assistance. Smart walkers are a particular type of these devices since they integrate navigation systems, path-following algorithms, and user interaction modules to ensure natural and intuitive interaction. Although these functionalities are often implemented in rehabilitation scenarios, there is a need to actively involve the healthcare professionals in the interaction loop while guaranteeing safety for them and patients. This work presents the validation of two visual feedback strategies for the teleoperation of a simulated robotic walker during an assisted navigation task. For this purpose, a group of 14 clinicians from the rehabilitation area formed the validation group. A simple path-following task was proposed, and the feedback strategies were assessed through the kinematic estimation error (KTE) and a usability survey. A KTE of 0.28 m was obtained for the feedback strategy on the joystick. Additionally, significant differences were found through a Mann–Whitney–Wilcoxon test for the perception of behavior and confidence towards the joystick according to the modes of interaction (p-values of 0.04 and 0.01, respectively). The use of visual feedback with this tool contributes to research areas such as remote management of therapies and monitoring rehabilitation of people’s mobility.
Idioma originalInglés estadounidense
Número de artículo3521
Páginas (desde-hasta)1-18
Número de páginas18
PublicaciónSensors (Switzerland)
Volumen21
N.º10
DOI
EstadoPublicada - may. 19 2021

Áreas temáticas de ASJC Scopus

  • Inteligencia artificial
  • Software
  • Rehabilitación
  • Ingeniería biomédica

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